Rapid Prototyping and Remote Collaboration: Enterprise Architecture for Fully Distributed Teams
This talk provides practical strategies to not only transition but improve the best practices of fully remote development. Rapid Prototyping focuses on implementation that is both iterable and testable so you can demonstrate what works best for you and for your team.
We will demonstrate the tools and structure needed to implement online rapid prototyping when interacting with both a client and internal development to drastically reduce human factors errors in initial product design. This process provides a discrete toolset for project managers to 1) make the initial product real enough for the client to feel and 2) provide maximum learning per min effort of a development team. Lead developers will learn how to move prototypes of verifiable software architecture into production at 4 levels: context, containers, components, and code.
Whether you are just exploring a career in remote work or looking to improve the productivity of your current software team – this talk will give both the context and the toolsets to implement empirically measurable systems into your remote work process.